Let me ask a very simple question. If I buy a new game for $60 bucks, and I play the heck out of the game for a few weeks…I mean, we’re talking four hours a day here with a little extra on the weekends…how much Return On Investment (ROI) can I expect to get back? The sad answer is 25%. I bought Modern Warfare 2 at midnight the day it came out. I played it every day for the next two weeks and realized I wasn’t satisfied on the Xbox 360. I wanted to trade it in at GameStop. They offered me $15 for it TWO WEEKS after the game came out. Well, you might ask yourself how much a used copy goes for at GameStop. Ready for it? $5 off the original price of $60. That’s right, a used game is only five bucks cheaper than a new game. That means GameStop is making a whopping 72% ROI. That just seems greedy to me. It wouldn’t be so bad if the people that worked there knew the difference between Cloud and Cecil, or at least Ryu and Ken, but they are notoriously bad at doing anything but pushing the merchandise. I remember when Software Etc. and Babbages became GameStop. It was cool! They fired anyone who couldn’t name the characters in Super Mario Brothers. The people started flocking. That’s when it all went wrong. Why give the people what they want, when you can make a ton of money? I have to give props to Nick down at GameSource in Fountain, Colorado. He gave me a ton of money for some games I’m not playing anymore, and then a discount for buying some used games. I wish there were more people like him in the pusher’s marketplace. I doubt he makes more than 10% ROI, which probably just pays the building rent and electricity bill. Rant over.